Why choose this role? Because Vesemir's body shape, material, clothing, hair, etc. So how should this situation be resolved? We take the role of Vesemir in The Witcher 3: Wild Hunt as an example. Where should I start? What should it be made of? Even if there are very powerful artists to teach the experience, they will still find it impossible to start.
For example, there is now a new character model that needs to be designed. Many people will encounter a lot of problems when they first come into contact with CG character art.
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